I’m a Senior Software Engineer and Technical Lead specializing in real-time multiplayer games, scalable gameplay systems, and live-service architecture using Unity, C#, and backend-integrated technologies.
Game Systems Architect
Multiplayer Systems Engineer
Technical Software Lead
Game Backend Engineer
Game Systems Architect
Multiplayer Systems Engineer
Technical Software Lead
Game Backend Engineer
Years of
Experience
Completed
Projects
I’m a Senior Software Engineer and Technical Lead specializing in real-time multiplayer games, scalable gameplay systems, and live-service architecture using Unity, C#, and backend-integrated technologies.
Team of developers to build a proprietary CRM system for enterprise and its strategic partners, optimizing sales process and increasing sales.
Project management and teamwork, The new assembly process is being rolled out to other departments to realize further savings.
Discover new clients, Partnership and product deals with key customers based on insights in product development phase.
Will lead a team of up to 20 people as a project manager, building a trusting, respectful team in the process.
Led development of real-time multiplayer games and scalable systems at Salvay, building gameplay architectures, backend integrations, and live-service features across multiple production titles.
Worked on game optimization, JSON-based game/state data systems, stunt bike controllers, sniper mechanics, NavMesh setups, and lightmapped prefabs in Unity.
Worked on third-person shooters, FPS combat systems, and RPG gameplay mechanics in Unity.
Engineering design process to design, develop, test, maintain, software.
Crafting captivating digital experiences that put users at the heart of the design.
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